Only Bones v.1
New Zealand / Finland
On a tiny set lit by a single bulb, endless possibilities are illuminated. Wordlessly using body manipulation, dance, circus and clownery, Only Bones is a solo performance of multi-splendous physical buffoonery performed by Thomas Monckton and designed by Gemma Tweedie.
Only Bones' quirky low- tech aesthetic strips the stage down to one performer, one technician, one light, no text, and a stage area of little more than 1m2. With head-juggling and jellyfish this is a hypnotic show about a lot, using very little.
[[Show Duration: 45 mins
Audience Suitability: PG
Stage Size: Min.3,5m wide x 3m deep
Venue Capacity: Up to 120
Touring Party: 2
Booking Contact: Heleen De Boever email@example.com ///Dauer: 45 Min. (keine Pause)
Bühnengröße: Min. 3,5m Breite x 3m Tiefe
Geeignete Zuschauerzahl: Bis 120
Anzahl Personen auf Tournee: 2
Kontakt für Informationen und Buchung: Heleen De Boever
★★★★ “The creativity that has been poured into this piece is beyond measure, it is enchanting, engaging and enthralling” - Edinburgh Guide
★★★★ “45 minutes of body-generated invention that will likely send you back out into the night with a spring in your step” - The List
★★★★★ “a glorious salute to one man’s remarkable physicality” (The Herald Scotland)
★★★★★ “Monckton’s ability to manipulate the smallest parts of the body, not just to do this expertly well but while establishing a playful relationship with the audience, is mind-blowing” (Across The Arts)
Kallo Collective is a physical theatre and contemporary circus company, producing high quality non-text based and tour-friendly shows that appeal to a wide audience. The company performs internationally with bases in Finland, France and New Zealand. The founding members all studied together at the physical theatre school of Jacques Lecoq in Paris and all members have a background in circus training.
Performed by Thomas Monckton
Light and sound by Gemma Tweedie
Music by Tuomas Norvio
Only Bones v.1 is part of a larger theatre, visual art, and sound project, which takes non-text based performance in the expanded narrative form into sparse environments.
To be announced soon...